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    GTC Silicon Valley-2019 ID:S9909:NVIDIA Vulkan Features Update

    Christoph Kubisch(NVIDIA)
    Learn about new features available in Vulkan, including the Turing architecture launched in the past year. We'll cover the added functionality in the API and other new developments. Rather than cover ray tracing, this session will focus on topics such as mesh shading, interop between APIs, new instructions in GLSL, and SPIR-V.

    View the slides (pdf)

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