Nsight Tools – Graphics – NVIDIA Technical Blog News and tutorials for developers, data scientists, and IT admins 2025-07-08T23:46:38Z http://www.open-lab.net/blog/feed/ Louis Bavoil <![CDATA[Path Tracing Optimization in Indiana Jones?: Shader Execution Reordering and Live State Reductions]]> http://www.open-lab.net/blog/?p=98587 2025-05-29T19:05:01Z 2025-05-15T15:30:00Z This post is part of the Path Tracing Optimizations in Indiana Jones? series.   While adding a path-tracing mode to Indiana Jones and the Great Circle?...]]> This post is part of the Path Tracing Optimizations in Indiana Jones? series.   While adding a path-tracing mode to Indiana Jones and the Great Circle?...

This post is part of the Path Tracing Optimizations in Indiana Jones series. While adding a path-tracing mode to Indiana Jones and the Great Circle in 2024, we used Shader Execution Reordering (SER), a feature available on NVIDIA GPUs since the NVIDIA GeForce RTX 40 Series, to improve the GPU performance. To optimize the use of SER in the main path-tracing pass (), we used the NVIDIA��

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Louis Bavoil <![CDATA[Path Tracing Optimizations in Indiana Jones?: Opacity MicroMaps and Compaction of Dynamic BLASs]]> http://www.open-lab.net/blog/?p=98909 2025-05-29T19:05:00Z 2025-05-15T15:30:00Z The first post in this series, Path Tracing Optimization in Indiana Jones?: Shader Execution Reordering and Live State Reductions, covered ray-gen shader...]]> The first post in this series, Path Tracing Optimization in Indiana Jones?: Shader Execution Reordering and Live State Reductions, covered ray-gen shader...A still from the game, Indiana Jones and the Great Circle.

The first post in this series, Path Tracing Optimization in Indiana Jones?: Shader Execution Reordering and Live State Reductions, covered ray-gen shader level optimizations that sped up the main path-tracing pass (��TraceMain��) of Indiana Jones and the Great Circle?. This second blog post covers additional GPU optimizations that were made at the level of the ray-tracing acceleration��

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Jonathan Litt <![CDATA[Build Apps with Neural Rendering Using NVIDIA Nsight Developer Tools on GeForce RTX 50 Series GPUs]]> http://www.open-lab.net/blog/?p=95580 2025-04-23T15:00:02Z 2025-01-30T21:11:00Z The next generation of NVIDIA graphics hardware has arrived. Powered by NVIDIA Blackwell, GeForce RTX 50 Series GPUs deliver groundbreaking new RTX features...]]> The next generation of NVIDIA graphics hardware has arrived. Powered by NVIDIA Blackwell, GeForce RTX 50 Series GPUs deliver groundbreaking new RTX features...

The next generation of NVIDIA graphics hardware has arrived. Powered by NVIDIA Blackwell, GeForce RTX 50 Series GPUs deliver groundbreaking new RTX features such as DLSS 4 with Multi Frame Generation, and NVIDIA RTX Kit with RTX Mega Geometry and RTX Neural Shaders. NVIDIA RTX Blackwell architecture introduces fifth-generation Tensor Cores to drive AI workloads and fourth-generation RT Cores with��

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Annamalai Chockalingam <![CDATA[New AI SDKs and Tools Released for NVIDIA Blackwell GeForce RTX 50 Series GPUs]]> http://www.open-lab.net/blog/?p=95526 2025-06-10T18:46:37Z 2025-01-30T14:00:00Z NVIDIA recently announced a new generation of PC GPUs��the GeForce RTX 50 Series��alongside new AI-powered SDKs and tools for developers. Powered by the...]]> NVIDIA recently announced a new generation of PC GPUs��the GeForce RTX 50 Series��alongside new AI-powered SDKs and tools for developers. Powered by the...

NVIDIA recently announced a new generation of PC GPUs��the GeForce RTX 50 Series��alongside new AI-powered SDKs and tools for developers. Powered by the NVIDIA Blackwell architecture, fifth-generation Tensor Cores and fourth-generation RT Cores, the GeForce RTX 50 Series delivers breakthroughs in AI-driven rendering, including neural shaders, digital human technologies, geometry and lighting.

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Jonathan Litt <![CDATA[Optimize GPU Workloads for Graphics Applications with NVIDIA Nsight Graphics]]> http://www.open-lab.net/blog/?p=93418 2025-04-17T18:35:27Z 2024-12-05T18:06:35Z One of the great pastimes of graphics developers and enthusiasts is comparing specifications of GPUs and marveling at the ever-increasing counts of shader...]]> One of the great pastimes of graphics developers and enthusiasts is comparing specifications of GPUs and marveling at the ever-increasing counts of shader...

One of the great pastimes of graphics developers and enthusiasts is comparing specifications of GPUs and marveling at the ever-increasing counts of shader cores, RT cores, teraflops, and overall computational power with each new generation. Achieving the maximum theoretical performance represented by those numbers is a major focus in the world of graphics programming. Massive amounts of rendering��

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Robert Jensen <![CDATA[Shader Debugging Made Easy with NVIDIA Nsight Graphics]]> http://www.open-lab.net/blog/?p=86432 2024-08-28T18:09:18Z 2024-07-31T16:00:00Z Shaders are specialized programs that run on the GPU that manipulate rays, pixels, vertices, and textures to achieve unique visual effects. With shaders, you...]]> Shaders are specialized programs that run on the GPU that manipulate rays, pixels, vertices, and textures to achieve unique visual effects. With shaders, you...

Shaders are specialized programs that run on the GPU that manipulate rays, pixels, vertices, and textures to achieve unique visual effects. With shaders, you can add creative expression and realism to the rendered image. They��re essential in ray tracing for simulating realistic lighting, shadows, and reflections. We love shaders, but they can be hard to debug. Shader calculations are complex��

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Robert Jensen <![CDATA[Upgrade Your Graphics: Explore New Ray Tracing Features for NVIDIA Nsight Tools]]> http://www.open-lab.net/blog/?p=80261 2024-08-28T18:09:28Z 2024-03-21T15:30:00Z The union of ray tracing and AI is pushing graphics fidelity and performance to new heights. Helping you build optimized, bug-free applications in this era of...]]> The union of ray tracing and AI is pushing graphics fidelity and performance to new heights. Helping you build optimized, bug-free applications in this era of...A GIF showing one of the new features of NSight.

The union of ray tracing and AI is pushing graphics fidelity and performance to new heights. Helping you build optimized, bug-free applications in this era of rendering technology, the latest release of NVIDIA Nsight Graphics introduces new features for ray tracing development, including tools to help you harness AI acceleration. Check out what��s new in the NVIDIA Nsight Graphics 2024.1��

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Louis Bavoil <![CDATA[Powerful Shader Insights: Using Shader Debug Info with NVIDIA Nsight Graphics]]> http://www.open-lab.net/blog/?p=79026 2024-12-09T16:54:30Z 2024-03-14T20:00:00Z As ray tracing becomes the predominant rendering technique in modern game engines, a single GPU RayGen shader can now perform most of the light simulation of a...]]> As ray tracing becomes the predominant rendering technique in modern game engines, a single GPU RayGen shader can now perform most of the light simulation of a...

As ray tracing becomes the predominant rendering technique in modern game engines, a single GPU RayGen shader can now perform most of the light simulation of a frame. To manage this level of complexity, it becomes necessary to observe a decomposition of shader performance at the HLSL or GLSL source-code level. As a result, shader profilers are now a must-have tool for optimizing ray tracing.

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Wessam Bahnassi <![CDATA[Work Graphs in Direct3D 12: A Case Study of Deferred Shading]]> http://www.open-lab.net/blog/?p=78888 2024-09-04T22:44:13Z 2024-03-11T17:00:00Z When it comes to game application performance, GPU-driven rendering enables better scalability for handling large virtual scenes. Direct3D 12 (D3D12) introduces...]]> When it comes to game application performance, GPU-driven rendering enables better scalability for handling large virtual scenes. Direct3D 12 (D3D12) introduces...

When it comes to game application performance, GPU-driven rendering enables better scalability for handling large virtual scenes. Direct3D 12 (D3D12) introduces work graphs as a programming paradigm that enables the GPU to generate work for itself on the fly. For an introduction to work graphs, see Advancing GPU-Driven Rendering with Work Graphs in Direct3D 12. This post features a Direct3D��

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Robert Jensen <![CDATA[Speed Up GPU Crash Debugging with NVIDIA Nsight Aftermath]]> http://www.open-lab.net/blog/?p=65864 2024-08-28T18:10:13Z 2023-08-09T19:00:00Z NVIDIA Nsight Developer Tools provide comprehensive access to NVIDIA GPUs and graphics APIs for performance analysis, optimization, and debugging activities....]]> NVIDIA Nsight Developer Tools provide comprehensive access to NVIDIA GPUs and graphics APIs for performance analysis, optimization, and debugging activities....A spinning GIF showing a tree on fire in the dark with other trees surrounding it.

NVIDIA Nsight Developer Tools provide comprehensive access to NVIDIA GPUs and graphics APIs for performance analysis, optimization, and debugging activities. When using advanced rendering techniques like ray tracing or path tracing, Nsight tools are your companion for creating a smooth and polished experience. At SIGGRAPH 2023, NVIDIA hosted a lab exploring how to use NVIDIA Nsight Tools to��

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Avinash Baliga <![CDATA[Migrating from Range Profiler to GPU Trace in Nsight Graphics]]> http://www.open-lab.net/blog/?p=63075 2024-09-04T22:43:20Z 2023-04-20T15:22:24Z Starting in Nsight Graphics 2023.1, the GPU Trace Profiler is the best way to profile your graphics application at the frame level. The Frame Profiler activity,...]]> Starting in Nsight Graphics 2023.1, the GPU Trace Profiler is the best way to profile your graphics application at the frame level. The Frame Profiler activity,...Image of a city street at night with neon signs.

Starting in Nsight Graphics 2023.1, the GPU Trace Profiler is the best way to profile your graphics application at the frame level. The Frame Profiler activity, and the Range Profiler tool window, have been removed. Don��t worry! The key profiling information is still available, only in a different form. This post guides you through the steps in GPU Trace, for each familiar workflow in the��

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Diego Farinha <![CDATA[Upcoming Event: Level Up with NVIDIA Nsight Graphics and Optimize Your Game]]> http://www.open-lab.net/blog/?p=63228 2024-08-28T18:10:18Z 2023-04-10T21:26:19Z Learn how to use the latest NVIDIA RTX technology in NVIDIA Nsight Graphics and get your questions answered in a live Q&A session with experts.]]> Learn how to use the latest NVIDIA RTX technology in NVIDIA Nsight Graphics and get your questions answered in a live Q&A session with experts.An indoor living room scene showing a rough digital sketch of a sofa, kids toys and blanket fort.

Learn how to use the latest NVIDIA RTX technology in NVIDIA Nsight Graphics and get your questions answered in a live Q&A session with experts.

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Ike Nnoli <![CDATA[Ultra-Realism Made Accessible with NVIDIA AI and Path Tracing Technologies]]> http://www.open-lab.net/blog/?p=62120 2024-08-28T18:10:25Z 2023-03-20T17:00:00Z At GDC 2023, NVIDIA released new tools that make real-time path tracing more accessible to developers while accelerating the creation of ultra-realistic game...]]> At GDC 2023, NVIDIA released new tools that make real-time path tracing more accessible to developers while accelerating the creation of ultra-realistic game...

At GDC 2023, NVIDIA released new tools that make real-time path tracing more accessible to developers while accelerating the creation of ultra-realistic game worlds. Announced with the NVIDIA Ada Lovelace architecture, DLSS 3 raised the bar not just for visuals but also performance and responsiveness. Since its introduction in 2019 with the NVIDIA Turing architecture��

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Neil Trevett <![CDATA[GPU-Accelerated Video Processing with NVIDIA In-Depth Support for Vulkan Video]]> http://www.open-lab.net/blog/?p=60193 2024-08-28T18:10:59Z 2023-01-30T17:00:00Z Vulkan Video gives developers the choice of a powerful new API for accessing video processing acceleration. NVIDIA is expanding its commitment to Vulkan Video...]]> Vulkan Video gives developers the choice of a powerful new API for accessing video processing acceleration. NVIDIA is expanding its commitment to Vulkan Video...Graphic of Vulkan Video architecture

Vulkan Video gives developers the choice of a powerful new API for accessing video processing acceleration. NVIDIA is expanding its commitment to Vulkan Video with tools and samples to help applications efficiently harness this significant new functionality. This post will help you discover whether Vulkan Video is right for your application��and if so, how to get started.

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Robert Jensen <![CDATA[Uplifting Optimizations, Debugging, and Performance Tuning with NVIDIA Nsight Developer Tools]]> http://www.open-lab.net/blog/?p=56041 2024-08-28T18:11:04Z 2022-10-13T16:00:00Z When developing on NVIDIA platforms, the hardware should be transparent to you. GPUs can feel like magic, but in the interest of optimized and performant games,...]]> When developing on NVIDIA platforms, the hardware should be transparent to you. GPUs can feel like magic, but in the interest of optimized and performant games,...

When developing on NVIDIA platforms, the hardware should be transparent to you. GPUs can feel like magic, but in the interest of optimized and performant games, it��s best to have an understanding of low-level processes behind the curtain. NVIDIA Nsight Developer Tools are built for this very reason. Imagine a proud homeowner who lives in a house that they love and want to take care of.

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Ike Nnoli <![CDATA[Accelerating Ultra-Realistic Game Development with NVIDIA DLSS 3 and NVIDIA RTX Path Tracing]]> http://www.open-lab.net/blog/?p=54987 2024-08-28T18:11:09Z 2022-09-21T14:50:00Z NVIDIA recently announced Ada Lovelace, the next generation of GPUs. Named the NVIDIA GeForce RTX 40 Series, these are the world��s most advanced graphics...]]> NVIDIA recently announced Ada Lovelace, the next generation of GPUs. Named the NVIDIA GeForce RTX 40 Series, these are the world��s most advanced graphics...

NVIDIA recently announced Ada Lovelace, the next generation of GPUs. Named the NVIDIA GeForce RTX 40 Series, these are the world��s most advanced graphics cards. Featuring third-generation Ray Tracing Cores and fourth-generation Tensor Cores, they accelerate games that take advantage of the latest neural graphics and ray tracing technology. Since the introduction of the GeForce RTX 20 Series��

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Stephanie Rubenstein <![CDATA[Top Rendering Sessions for Developers at GTC 2022]]> http://www.open-lab.net/blog/?p=54355 2024-08-28T18:11:39Z 2022-08-31T20:00:00Z Discover the latest traditional and neural rendering technologies and how they are accelerating professional visualization.]]> Discover the latest traditional and neural rendering technologies and how they are accelerating professional visualization.

Discover the latest traditional and neural rendering technologies and how they are accelerating professional visualization.

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Phillip Singh <![CDATA[Top Sessions for Game Developers at GTC 2022]]> http://www.open-lab.net/blog/?p=52676 2024-08-28T18:11:44Z 2022-08-24T16:51:00Z Learn about the latest RTX and neural rendering technologies and how they are accelerating game development.]]> Learn about the latest RTX and neural rendering technologies and how they are accelerating game development.

Learn about the latest RTX and neural rendering technologies and how they are accelerating game development.

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Robert Jensen <![CDATA[New Releases of NVIDIA Nsight Systems and Nsight Graphics Debut at SIGGRAPH 2022]]> http://www.open-lab.net/blog/?p=51498 2024-08-28T18:11:50Z 2022-08-10T23:00:00Z Graphics professionals and researchers have come together at SIGGRAPH 2022 to share their expertise and learn about recent innovations in the computer graphics...]]> Graphics professionals and researchers have come together at SIGGRAPH 2022 to share their expertise and learn about recent innovations in the computer graphics...

Graphics professionals and researchers have come together at SIGGRAPH 2022 to share their expertise and learn about recent innovations in the computer graphics industry. NVIDIA Developer Tools is excited to be a part of this year��s event, hosting the hands-on lab Using Nsight to Optimize Ray-Tracing Applications, and announcing new releases for NVIDIA Nsight Systems and NVIDIA Nsight��

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Chaitrali Joshi <![CDATA[Performance Boosts and Enhanced Features in New Nsight Graphics, Nsight Aftermath Releases]]> http://www.open-lab.net/blog/?p=50902 2024-08-28T18:12:24Z 2022-07-21T21:00:00Z Nsight Graphics 2022.3 and Nsight Aftermath 2022.2 have just been released and are now available to download.  Nsight Graphics 2022.3 The Nsight Graphics...]]> Nsight Graphics 2022.3 and Nsight Aftermath 2022.2 have just been released and are now available to download.  Nsight Graphics 2022.3 The Nsight Graphics...

Nsight Graphics 2022.3 and Nsight Aftermath 2022.2 have just been released and are now available to download. The Nsight Graphics 2022.3 release focuses on performance gains, bug fixes, and Vulkan improvements. Performance for the Ray Tracing Acceleration Structure Viewer has improved by up to 20x in some complex scenes, thanks to better occlusion culling. Additionally��

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Oli Wright <![CDATA[Identifying Shader Limiters with the Shader Profiler in NVIDIA Nsight Graphics]]> http://www.open-lab.net/blog/?p=46703 2024-08-28T18:12:30Z 2022-04-26T00:18:24Z UPDATE: NVIDIA Nsight Graphics 2023.3 and later feature the new Real-Time Shader Profiler, the first temporal sampling profiler for GPU shaders. This profiler...]]> UPDATE: NVIDIA Nsight Graphics 2023.3 and later feature the new Real-Time Shader Profiler, the first temporal sampling profiler for GPU shaders. This profiler...

UPDATE: NVIDIA Nsight Graphics 2023.3 and later feature the new Real-Time Shader Profiler, the first temporal sampling profiler for GPU shaders. This profiler enables you to examine the most expensive shaders at each moment in your frame. For more information, see GPU Trace UI in the Nsight Graphics User Guide. A less well-known but cool feature of NVIDIA Nsight Graphics is the Shader��

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Ike Nnoli <![CDATA[New Ray-Tracing, AI, Cloud, and Virtual World Tools Simplify Game Development at GDC 2022]]> http://www.open-lab.net/blog/?p=45449 2024-12-09T16:57:05Z 2022-03-24T17:00:00Z This week at GDC, NVIDIA announced a number of new tools for game developers to help save time, more easily integrate NVIDIA RTX, and streamline the creation of...]]> This week at GDC, NVIDIA announced a number of new tools for game developers to help save time, more easily integrate NVIDIA RTX, and streamline the creation of...

This week at GDC, NVIDIA announced a number of new tools for game developers to help save time, more easily integrate NVIDIA RTX, and streamline the creation of virtual worlds. Watch this overview of three exciting new tools now available. Since NVIDIA Deep Learning Super Sampling (DLSS) launched in 2019, a variety of super-resolution technologies have shipped from both hardware��

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Michelle Horton <![CDATA[Insider��s Guide to GTC:?AR/VR, Rendering, Simulation, and Video Streaming]]> http://www.open-lab.net/blog/?p=45016 2024-08-28T18:14:10Z 2022-03-10T16:13:18Z Join us at GTC, March 21-24, to explore the latest technology and research across AI, computer vision, data science, robotics, and more!  With over 900...]]> Join us at GTC, March 21-24, to explore the latest technology and research across AI, computer vision, data science, robotics, and more!  With over 900...

Join us at GTC, March 21-24, to explore the latest technology and research across AI, computer vision, data science, robotics, and more! With over 900 options to choose from, our NVIDIA experts put together some can��t-miss sessions to help get you started: How to Design Collaborative AR and VR worlds in Omniverse Omer Shapira, Senior Engineer, Omniverse��

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Chaitrali Joshi <![CDATA[NVIDIA Nsight Systems 2022.1 Introduces Vulkan 1.3 and Linux Backtrace Sampling and Profiling Improvements]]> http://www.open-lab.net/blog/?p=43565 2024-08-28T18:14:17Z 2022-01-25T22:07:42Z The latest update to NVIDIA Nsight Systems��a performance analysis tool designed to help developers tune and scale software across CPUs and GPUs��is now...]]> The latest update to NVIDIA Nsight Systems��a performance analysis tool designed to help developers tune and scale software across CPUs and GPUs��is now...

The latest update to NVIDIA Nsight Systems��a performance analysis tool designed to help developers tune and scale software across CPUs and GPUs��is now available for download. Nsight Systems 2022.1 introduces several improvements aimed to enhance the profiling experience. Nsight Systems is part of the powerful debugging and profiling NVIDIA Nsight Tools Suite. A developer can start with��

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Aurelio Reis <![CDATA[NVIDIA Nsight Graphics 2022.1 Supports Latest Vulkan Ray Tracing Extension]]> http://www.open-lab.net/blog/?p=43518 2024-08-28T18:16:12Z 2022-01-25T16:00:00Z Today, NVIDIA announced the latest Nsight Graphics 2022.1, which supports Direct3D (11, 12, DXR), Vulkan 1.3 ray tracing extension, OpenGL, OpenVR, and the...]]> Today, NVIDIA announced the latest Nsight Graphics 2022.1, which supports Direct3D (11, 12, DXR), Vulkan 1.3 ray tracing extension, OpenGL, OpenVR, and the...CUDA-X logo graphic

Today, NVIDIA announced the latest Nsight Graphics 2022.1, which supports Direct3D (11, 12, DXR), Vulkan 1.3 ray tracing extension, OpenGL, OpenVR, and the Oculus SDK. NVIDIA Nsight Graphics is a standalone developer tool that enables you to debug, profile, and export frames built with high-fidelity, 3D-graphic applications. Download NVIDIA Nsight Graphics now.

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Ethan Einhorn <![CDATA[Vulkan 1.3 Broadens Cross-Platform Functionality with Developer-Requested Features]]> http://www.open-lab.net/blog/?p=43484 2024-08-28T18:16:16Z 2022-01-25T13:45:00Z A total of 23 of the most often requested Vulkan extensions developed by NVIDIA and other Khronos members are now incorporated into the brand new Vulkan 1.3...]]> A total of 23 of the most often requested Vulkan extensions developed by NVIDIA and other Khronos members are now incorporated into the brand new Vulkan 1.3...

A total of 23 of the most often requested Vulkan extensions developed by NVIDIA and other Khronos members are now incorporated into the brand new Vulkan 1.3 core specification. NVIDIA is ready with day one drivers for developers to immediately try out this significant new version of the industry��s only modern, cross-platform GPU API on their own systems. Some of the most significant new core��

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Chaitrali Joshi <![CDATA[NVIDIA GTC: A Complete Overview of Nsight Developer Tools]]> http://www.open-lab.net/blog/?p=40189 2024-08-28T18:17:08Z 2021-11-11T01:21:29Z The Nsight suite of Developer Tools provide insightful tracing, debugging, profiling, and other analyses to optimize your complex computational applications...]]> The Nsight suite of Developer Tools provide insightful tracing, debugging, profiling, and other analyses to optimize your complex computational applications...Nsight logo

The Nsight suite of Developer Tools provide insightful tracing, debugging, profiling, and other analyses to optimize your complex computational applications across NVIDIA GPUs, and CPUs including x86, Arm, and Power architectures. NVIDIA Nsight Systems is a performance analysis tool designed to visualize, analyze and optimize programming models, and tune to scale efficiently across any��

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Chaitrali Joshi <![CDATA[Optimize Ray Tracing with NVIDIA Nsight Graphics 2021.5 Featuring Windows 11 Support]]> http://www.open-lab.net/blog/?p=40917 2024-08-28T18:16:21Z 2021-11-10T18:04:13Z Today, NVIDIA announced Nsight Graphics 2021.5, the latest release, which supports Direct3D (11, 12, and DXR), Vulkan (1.2, NV Vulkan Ray Tracing Extension),...]]> Today, NVIDIA announced Nsight Graphics 2021.5, the latest release, which supports Direct3D (11, 12, and DXR), Vulkan (1.2, NV Vulkan Ray Tracing Extension),...Inside a purple lit, subway car.

Today, NVIDIA announced Nsight Graphics 2021.5, the latest release, which supports Direct3D (11, 12, and DXR), Vulkan (1.2, NV Vulkan Ray Tracing Extension), OpenGL, OpenVR, and the Oculus SDK. Nsight Graphics is a standalone developer tool that enables you to debug, profile, and export frames built with high-fidelity 3D graphics applications. Developers now have full support for��

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Chaitrali Joshi <![CDATA[Announcing Nsight Systems 2021.4 for Windows, Direct3D12, and Vulkan profiling Enhancements]]> http://www.open-lab.net/blog/?p=37685 2024-08-28T18:17:13Z 2021-09-22T19:00:00Z The latest update to NVIDIA Nsight Systems��a performance analysis tool��is now available for download. Designed to help developers tune and scale software...]]> The latest update to NVIDIA Nsight Systems��a performance analysis tool��is now available for download. Designed to help developers tune and scale software...Featured image for Nsight development tools

The latest update to NVIDIA Nsight Systems��a performance analysis tool��is now available for download. Designed to help developers tune and scale software across CPUs and GPUs, this release introduces several improvements aimed to enhance the profiling experience. Nsight Systems is part of the powerful debugging and profiling NVIDIA Nsight Tools suite. A developer can start with Nsight��

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Chaitrali Joshi <![CDATA[Announcing Latest Nsight Graphics 2021.4 �C Download Now]]> http://www.open-lab.net/blog/?p=37021 2024-08-28T18:17:18Z 2021-09-03T00:29:56Z Nsight Graphics 2021.4 is an all-in-one graphics debugger and profiler to help game developers get the most out of NVIDIA hardware. From analyzing API setup, to...]]> Nsight Graphics 2021.4 is an all-in-one graphics debugger and profiler to help game developers get the most out of NVIDIA hardware. From analyzing API setup, to...Featured image for Nsight development tools

Nsight Graphics 2021.4 is an all-in-one graphics debugger and profiler to help game developers get the most out of NVIDIA hardware. From analyzing API setup, to solving nasty bugs, to providing deep insight into how applications use the GPU for better performance, Nsight Graphics is the ultimate tool. The latest release is available to download now >> Key features include��

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Louis Bavoil <![CDATA[Optimizing DX12 Resource Uploads to the GPU Using GPU Upload Heaps]]> http://www.open-lab.net/blog/?p=35247 2024-08-28T18:18:02Z 2021-08-11T22:00:12Z This post was updated on May 19, 2023. How to optimize DX12 resource uploads from the CPU to the GPU over the PCIe bus is an old problem with many possible...]]> This post was updated on May 19, 2023. How to optimize DX12 resource uploads from the CPU to the GPU over the PCIe bus is an old problem with many possible...

This post was updated on May 19, 2023. How to optimize DX12 resource uploads from the CPU to the GPU over the PCIe bus is an old problem with many possible solutions, each with their pros and cons. In this post, I show how moving cherry-picked DX12 UPLOAD heaps to GPU upload heaps can be a simple solution to speed up PCIe-limited workloads. Take the example of a vertex buffer (VB)��

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Sanja Fidler <![CDATA[NVIDIA Showcases the Latest in Graphics, AI, and Virtual Collaboration at SIGGRAPH]]> http://www.open-lab.net/blog/?p=35428 2024-08-28T18:17:56Z 2021-07-29T16:00:00Z Developers, researchers, graphics professionals, and others from around the world will get a sneak peek at the latest innovations in computer graphics at the...]]> Developers, researchers, graphics professionals, and others from around the world will get a sneak peek at the latest innovations in computer graphics at the...

Developers, researchers, graphics professionals, and others from around the world will get a sneak peek at the latest innovations in computer graphics at the SIGGRAPH 2021 virtual conference, taking place August 9-13. NVIDIA will be presenting the breakthroughs that NVIDIA RTX technology delivers, from real-time ray tracing to AI-enhanced workflows. Watch the NVIDIA special address on��

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Robert Jensen <![CDATA[NVIDIA at GDC 2021: RTX and AI Sees New Platforms, New Development Tools, New Updates, and a New SDK]]> http://www.open-lab.net/blog/?p=34780 2024-08-28T18:18:08Z 2021-07-23T17:00:00Z Increasingly, game developers are making full use of real-time ray tracing and AI in their games. As a result, more gamers than ever are enjoying the...]]> Increasingly, game developers are making full use of real-time ray tracing and AI in their games. As a result, more gamers than ever are enjoying the...

Increasingly, game developers are making full use of real-time ray tracing and AI in their games. As a result, more gamers than ever are enjoying the beautifully realized lighting and AI-boosted images that you can only achieve with NVIDIA technology. At GDC 2021, NVIDIA��s updates, enhancements, and platform compatibility expansions enable RTX to be turned ON for a larger base than ever before.

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Chaitrali Joshi <![CDATA[New Suite of Nsight Tools for Gaming and Graphics Developers]]> http://www.open-lab.net/blog/?p=34757 2024-08-28T18:18:39Z 2021-07-19T13:07:00Z Nsight developer tools is a suite of powerful tools and SDKs for profiling, debugging and optimizing applications focused on improving performance for graphics,...]]> Nsight developer tools is a suite of powerful tools and SDKs for profiling, debugging and optimizing applications focused on improving performance for graphics,...

Nsight developer tools is a suite of powerful tools and SDKs for profiling, debugging and optimizing applications focused on improving performance for graphics, gaming and other use cases. Identifying bottlenecks, highlighting code (multi-threading operations, event timing ) to improve efficiency and the unique features offerings for refined user experience. The NVIDIA Nsight Perf SDK is��

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Chaitrali Joshi <![CDATA[NVIDIA Announces Nsight Graphics 2021.3 �C Now Available For Download]]> http://www.open-lab.net/blog/?p=34596 2024-08-28T18:18:44Z 2021-07-19T13:00:00Z Nsight Graphics 2021.3 is an all-in-one graphics debugger and profiler to help game developers get the most out of NVIDIA hardware. From analyzing API setup to...]]> Nsight Graphics 2021.3 is an all-in-one graphics debugger and profiler to help game developers get the most out of NVIDIA hardware. From analyzing API setup to...

Nsight Graphics 2021.3 is an all-in-one graphics debugger and profiler to help game developers get the most out of NVIDIA hardware. From analyzing API setup to solve nasty bugs, to providing deep insight into how your application utilizes the GPU to drain every last bit of performance, Nsight Graphics is the ultimate tool in your arsenal. The latest release is available to Download Now.

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Ethan Einhorn <![CDATA[Experience the Latest Breakthroughs in Game Development with NVIDIA at GDC]]> http://www.open-lab.net/blog/?p=34058 2024-08-28T18:18:48Z 2021-07-01T17:00:00Z The Game Developer Conference (GDC) is here, and NVIDIA will be showcasing how our latest technologies are driving the future of  game development and...]]> The Game Developer Conference (GDC) is here, and NVIDIA will be showcasing how our latest technologies are driving the future of  game development and...

The Game Developer Conference (GDC) is here, and NVIDIA will be showcasing how our latest technologies are driving the future of game development and graphics. From NVIDIA Deep Learning Super Sampling (DLSS) to RTX Global Illumination (RTXGI), our latest tools and technologies are helping game developers create realistic and stunning virtual worlds for gamers. Attendees will also get an��

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Phillip Singh <![CDATA[NVIDIA Announces Nsight Graphics 2021.1]]> https://news.www.open-lab.net/?p=19109 2024-08-28T18:19:19Z 2021-01-26T20:01:00Z Nsight Graphics 2021.1 is available to download. https://youtu.be/EWK-qIAfkT8 We now provide you with the ability to set any key to be the capture shortcut....]]> Nsight Graphics 2021.1 is available to download. https://youtu.be/EWK-qIAfkT8 We now provide you with the ability to set any key to be the capture shortcut....

Nsight Graphics 2021.1 is available to download. We now provide you with the ability to set any key to be the capture shortcut. This new keybinding is supported for all activities, including GPU Trace. F11 is the default binding for both capture and trace, but if you prefer the old behavior, the original capture keybinding is still supported (when the ��Frame Capture (Target) > Legacy��

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Phillip Singh <![CDATA[NVIDIA Announces Nsight Graphics 2020.6]]> https://news.www.open-lab.net/?p=18791 2024-08-28T18:19:24Z 2020-11-23T13:30:00Z Nsight Graphics 2020.6 is now available for download. When NVIDIA RTX-series GPUs was unveiled in 2018, ray tracing became a viable alternative to...]]> Nsight Graphics 2020.6 is now available for download. When NVIDIA RTX-series GPUs was unveiled in 2018, ray tracing became a viable alternative to...

Nsight Graphics 2020.6 is now available for download. When NVIDIA RTX-series GPUs was unveiled in 2018, ray tracing became a viable alternative to rasterization. To enable this functionality, we provided the VK_NV_ray_tracing extension in Nsight Graphics. Today, Nsight Graphics ships with support for the final version of the Khronos Vulkan Ray Tracing extensions��

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Phillip Singh <![CDATA[NVIDIA Announces Nsight Graphics 2020.5]]> https://news.www.open-lab.net/?p=18089 2024-08-28T18:24:06Z 2020-09-17T19:01:28Z Nsight Graphics 2020.5 is now available for download. With the release of the brand new NVIDIA Ampere microarchitecture, we've made some significant updates. We...]]> Nsight Graphics 2020.5 is now available for download. With the release of the brand new NVIDIA Ampere microarchitecture, we've made some significant updates. We...

Nsight Graphics 2020.5 is now available for download. With the release of the brand new NVIDIA Ampere microarchitecture, we��ve made some significant updates. We also have an exciting announcement for Vulkan developers. A number of new metrics are now available with the Ampere microarchitecture. With GPU Trace, our timeline-based profiler, you can now visualize these metrics using the new��

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Phillip Singh <![CDATA[Six New Releases to Advance Game Development]]> https://news.www.open-lab.net/?p=18081 2024-08-28T18:19:28Z 2020-09-17T17:21:25Z Over the past two weeks, NVIDIA has released software to enable game development teams of all sizes. Below is a list of the releases, and how you can get...]]> Over the past two weeks, NVIDIA has released software to enable game development teams of all sizes. Below is a list of the releases, and how you can get...

Over the past two weeks, NVIDIA has released software to enable game development teams of all sizes. Below is a list of the releases, and how you can get started today. Available to apply for early access, the NVIDIA Reflex SDK allows game developers to implement a low latency mode that aligns game engine work to complete just-in-time for rendering, eliminating the GPU render queue and��

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Phillip Singh <![CDATA[Nsight: The Most Important Ampere Tools In Your Utility Belt]]> https://news.www.open-lab.net/?p=17943 2024-08-28T18:20:00Z 2020-09-01T17:18:12Z With the new NVIDIA Ampere GPU microarchitecture, developers have access to the most powerful consumer GPU NVIDIA has ever created. With such a massive...]]> With the new NVIDIA Ampere GPU microarchitecture, developers have access to the most powerful consumer GPU NVIDIA has ever created. With such a massive...

With the new NVIDIA Ampere GPU microarchitecture, developers have access to the most powerful consumer GPU NVIDIA has ever created. With such a massive improvement in performance, developers need glassbox access to understand the state of the GPU and what steps you can take to achieve peak performance. To make this possible, NVIDIA Nsight Developer Tools provide best in class coverage for multiple��

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Juha Sjoholm <![CDATA[Creating Optimal Meshes for Ray Tracing]]> http://www.open-lab.net/blog/?p=18307 2024-08-28T18:24:00Z 2020-06-22T18:06:18Z When you are creating triangle meshes for ray tracing or reusing meshes that have been successfully used in rasterization-based rendering, there are some...]]> When you are creating triangle meshes for ray tracing or reusing meshes that have been successfully used in rasterization-based rendering, there are some...

When you are creating triangle meshes for ray tracing or reusing meshes that have been successfully used in rasterization-based rendering, there are some pitfalls that can cause surprising performance issues. Some mesh properties that have been acceptable in rasterization can be problematic in ray tracing or require specific handling to work as expected. This post reveals those pitfalls and��

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Nefi Alarcon <![CDATA[NVIDIA Announces Nsight Graphics 2020.3]]> https://news.www.open-lab.net/?p=17108 2024-08-28T18:20:04Z 2020-05-22T22:17:00Z Nsight Graphics 2020.3 is now available for download. We've added a number of features that dramatically expands the functionality of our tools. Applications...]]> Nsight Graphics 2020.3 is now available for download. We've added a number of features that dramatically expands the functionality of our tools. Applications...

Nsight Graphics 2020.3 is now available for download. We��ve added a number of features that dramatically expands the functionality of our tools. Applications that use the provisional VK_KHR_ray_tracing extension can be captured, profiled and exported to a C++ Capture. While the extension is still evolving, the NVIDIA Vulkan Beta Driver will allow for experimentation before it is fully��

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Louis Bavoil <![CDATA[Using Nsight Systems for Fixing Stutters in Games]]> http://www.open-lab.net/blog/?p=16824 2024-08-28T18:24:49Z 2020-04-03T18:57:17Z While working with game developers on pre-release games, NVIDIA has had a steady flow of bugs reported where a game stutters for multiple milliseconds during...]]> While working with game developers on pre-release games, NVIDIA has had a steady flow of bugs reported where a game stutters for multiple milliseconds during...

While working with game developers on pre-release games, NVIDIA has had a steady flow of bugs reported where a game stutters for multiple milliseconds during gameplay. These stutter bugs can ruin the experience of the gamer, possibly making the game unplayable (as with the release of Batman Arkham Knight on PC), so they should be treated with a high priority. Until 2018, the only tool that��

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Louis Bavoil <![CDATA[Optimizing VK/VKR and DX12/DXR Applications Using Nsight Graphics: GPU Trace Advanced Mode Metrics]]> http://www.open-lab.net/blog/?p=16816 2024-08-28T18:24:55Z 2020-03-30T20:51:41Z Many GPU performance analysis tools are based on a capture and replay mechanism, where a frame is first captured (either in-memory or to disk), and then...]]> Many GPU performance analysis tools are based on a capture and replay mechanism, where a frame is first captured (either in-memory or to disk), and then...

Many GPU performance analysis tools are based on a capture and replay mechanism, where a frame is first captured (either in-memory or to disk), and then replayed multiple times to be profiled. Nsight Graphics: GPU Trace differs in that it directly profiles the frames emitted by a live application, with no constraint on subsequent frames to be identical. This approach makes the tool simpler than��

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Fabian Thuering <![CDATA[Optimizing Game Development with GPU Performance Events]]> http://www.open-lab.net/blog/?p=16264 2024-08-28T18:25:00Z 2020-01-31T17:43:25Z GPU performance events can be used to instrument your game by labeling regions and marking important occurrences. A performance event represents a logical,...]]> GPU performance events can be used to instrument your game by labeling regions and marking important occurrences. A performance event represents a logical,...Single frame from Metro Exodus for performance event example

GPU performance events can be used to instrument your game by labeling regions and marking important occurrences. A performance event represents a logical, hierarchical grouping of work, consisting of a begin/end marker pair. There are best practices for GPU performance events that are universally used by profiling tools such as NVIDIA Nsight Graphics and NVIDIA Nsight Systems��

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Nefi Alarcon <![CDATA[NVIDIA announces Nsight Systems 2019.6 and Nsight Graphics 2019.6]]> https://news.www.open-lab.net/?p=15381 2024-08-28T18:20:09Z 2019-11-19T22:20:51Z The Nsight family of tools includes Nsight Systems, Nsight Graphics and Nsight Compute. The typical workflow for a graphics developer would start with Nsight...]]> The Nsight family of tools includes Nsight Systems, Nsight Graphics and Nsight Compute. The typical workflow for a graphics developer would start with Nsight...

The Nsight family of tools includes Nsight Systems, Nsight Graphics and Nsight Compute. The typical workflow for a graphics developer would start with Nsight Systems to analyze and profile at the big picture to avoid picking less efficient optimizations based on assumptions and false-positive indicators. Next, if the issue is CPU dependent they may continue with Nsight Systems��

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Nefi Alarcon <![CDATA[NVIDIA Announces Nsight Graphics 2019.4]]> https://news.www.open-lab.net/?p=14486 2024-08-28T18:20:35Z 2019-07-29T17:33:21Z NVIDIA announces Nsight Graphics 2019.4! In this release, we added support for profiling OpenGL applications on Turing based GPUs with the Range Profiler, added...]]> NVIDIA announces Nsight Graphics 2019.4! In this release, we added support for profiling OpenGL applications on Turing based GPUs with the Range Profiler, added...

NVIDIA announces Nsight Graphics 2019.4! In this release, we added support for profiling OpenGL applications on Turing based GPUs with the Range Profiler, added Resource Barrier visualization in GPU Trace, and ported the Acceleration Structure Viewer to Linux. For full details on the new capabilities in the 2019.4 release, see our full release notes! In response to user requests��

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Louis Bavoil <![CDATA[The Peak-Performance-Percentage Analysis Method for Optimizing Any GPU Workload]]> http://www.open-lab.net/blog/?p=12004 2024-08-28T18:26:12Z 2019-06-21T17:33:49Z Figuring out how to reduce the GPU frame time of a rendering application on PC is challenging for even the most experienced PC game developers. In this blog...]]> Figuring out how to reduce the GPU frame time of a rendering application on PC is challenging for even the most experienced PC game developers. In this blog...

Figuring out how to reduce the GPU frame time of a rendering application on PC is challenging for even the most experienced PC game developers. In this blog post, we describe a performance triage method we��ve been using internally at NVIDIA to let us figure out the main performance limiters of any given GPU workload (also known as perf marker or call range), using NVIDIA-specific hardware metrics.

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Nefi Alarcon <![CDATA[What is Limiting Your Rendering Performance? Using ��Nsight Graphics: GPU Trace�� and the Peak-Performance-Percentage Method]]> https://news.www.open-lab.net/?p=14122 2024-08-28T18:20:41Z 2019-06-04T17:04:42Z Game development is complicated, and even the most mature pipelines can hit snags that will bring performance to a crawl. 'Nsight Graphics: GPU Trace' helps...]]> Game development is complicated, and even the most mature pipelines can hit snags that will bring performance to a crawl. 'Nsight Graphics: GPU Trace' helps...

Game development is complicated, and even the most mature pipelines can hit snags that will bring performance to a crawl. ��Nsight Graphics: GPU Trace�� helps developers identify GPU inefficiencies as they crop up, taking the guesswork out of the process. NVIDIA��s Louis Bavoil provides a useful tip to consider when using Nsight Graphics: GPU Trace with DX12 apps: ��If you��re in a state where GPU��

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Nefi Alarcon <![CDATA[NVIDIA Announces Nsight Graphics 2019.3]]> https://news.www.open-lab.net/?p=14015 2024-08-28T18:20:46Z 2019-05-28T17:26:57Z NVIDIA announces Nsight Graphics 2019.3! In this release, GPU Trace has been revamped with a new analysis mode, the Configurable Range Profiler is now the...]]> NVIDIA announces Nsight Graphics 2019.3! In this release, GPU Trace has been revamped with a new analysis mode, the Configurable Range Profiler is now the...

NVIDIA announces Nsight Graphics 2019.3! In this release, GPU Trace has been revamped with a new analysis mode, the Configurable Range Profiler is now the default view in the profiling activity, and the Acceleration Structure Viewer can now export acceleration structures for standalone viewing. For full details on the new capabilities in the 2019.3 release, see our full release notes!

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Nefi Alarcon <![CDATA[Customizing Nsight Graphics for Vulkan Applications]]> https://news.www.open-lab.net/?p=13869 2024-08-28T18:21:20Z 2019-05-09T21:53:31Z If you are building Vulkan applications, Nsight Graphics is an indispensable tool in your utility belt. At GDC 2019, NVIDIA��s Jeff Kiel explained how Nsight...]]> If you are building Vulkan applications, Nsight Graphics is an indispensable tool in your utility belt. At GDC 2019, NVIDIA��s Jeff Kiel explained how Nsight...

If you are building Vulkan applications, Nsight Graphics is an indispensable tool in your utility belt. At GDC 2019, NVIDIA��s Jeff Kiel explained how Nsight Graphics can help solve the most puzzling graphics rendering and performance problems. Getting The Most From Your Vulkan Applications with NVIDIA Nsight Graphics, Jeff��s full GDC presentation, can be found here. The talk includes real��

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Yaki Tebeka <![CDATA[NVIDIA Nsight Systems Adds Vulkan Support]]> http://www.open-lab.net/blog/?p=14355 2024-08-28T18:25:53Z 2019-04-23T13:00:44Z Vulkan is a low-overhead, cross-platform 3D graphics and compute API targeting a wide variety of devices from cloud gaming servers, to PCs and embedded...]]> Vulkan is a low-overhead, cross-platform 3D graphics and compute API targeting a wide variety of devices from cloud gaming servers, to PCs and embedded...

Vulkan is a low-overhead, cross-platform 3D graphics and compute API targeting a wide variety of devices from cloud gaming servers, to PCs and embedded platforms. The Khronos Group manages and defines the Vulkan API. NVIDIA NsightSystems provides developers with a unified timeline view which displays how applications use computer resources. This low-overhead performance analysis tool helps��

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Nefi Alarcon <![CDATA[Nsight Graphics: The Three Things you Need to Know]]> https://news.www.open-lab.net/?p=13041 2024-08-28T18:21:24Z 2019-03-15T00:04:54Z In this video, Aurelio Reis, Director of Graphics Tools at NVIDIA, details the three most important things developers need to know about Nsight Graphics. To...]]> In this video, Aurelio Reis, Director of Graphics Tools at NVIDIA, details the three most important things developers need to know about Nsight Graphics. To...

In this video, Aurelio Reis, Director of Graphics Tools at NVIDIA, details the three most important things developers need to know about Nsight Graphics. To learn more, you can attend his talk at GDC: Title: Advanced Graphics Techniques Tutorial: ��Surfing the Wave(front)s with Radeon GPU Profiler�� & ��Debugging and Profiling DXR & Vulkan Ray Tracing�� Location: Room 303, South Hall Date��

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Nefi Alarcon <![CDATA[Nsight Visual Studio Edition 2019.1 Released]]> https://news.www.open-lab.net/?p=12913 2024-08-28T18:21:28Z 2019-03-06T17:42:38Z NVIDIA Nsight Visual Studio Edition 2019.1 is now available for download in the NVIDIA Registered Developer Program.   The NVIDIA Nsight Visual Studio...]]> NVIDIA Nsight Visual Studio Edition 2019.1 is now available for download in the NVIDIA Registered Developer Program.   The NVIDIA Nsight Visual Studio...

NVIDIA Nsight Visual Studio Edition 2019.1 is now available for download in the NVIDIA Registered Developer Program. The NVIDIA Nsight Visual Studio Edition 2019.1 is now available for download. Version 2019.1 extends support to the latest Turing GPUs and Win10 RS5. The Graphics Debugger adds Vulkan Pixel History as well as OpenGL + Vulkan 1.1 interop, Vulkan Meshlets��

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Nefi Alarcon <![CDATA[NVIDIA RTX Top 3: Week of December 14, 2018]]> https://news.www.open-lab.net/?p=12400 2024-08-28T18:21:59Z 2018-12-14T22:12:34Z Every week, we��ll be delivering 3 interesting stories coming from the world of RTX Game Development. 1 - NVIDIA Announces Nsight Graphics 2018.7 This week, we...]]> Every week, we��ll be delivering 3 interesting stories coming from the world of RTX Game Development. 1 - NVIDIA Announces Nsight Graphics 2018.7 This week, we...

Every week, we��ll be delivering 3 interesting stories coming from the world of RTX Game Development. This week, we rolled out Nsight Graphics 2018.7. In this release, we enhanced our Ray Tracing support by adding the ability to view the scene Bounding Volume Hierarchy: the standardized acceleration structure in realtime ray tracing. We also greatly improved the ability to serialize C++��

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Nefi Alarcon <![CDATA[NVIDIA Announces Nsight Graphics 2018.7]]> https://news.www.open-lab.net/?p=12377 2024-08-28T18:22:05Z 2018-12-13T21:00:06Z Today we're announcing Nsight Graphics 2018.7. In this release, we enhanced our Ray Tracing support by adding the ability to view the scene Bounding Volume...]]> Today we're announcing Nsight Graphics 2018.7. In this release, we enhanced our Ray Tracing support by adding the ability to view the scene Bounding Volume...

Today we��re announcing Nsight Graphics 2018.7. In this release, we enhanced our Ray Tracing support by adding the ability to view the scene Bounding Volume Hierarchy: the standardized acceleration structure in realtime ray tracing. We also greatly improved the ability to serialize C++ Captures of DirectX Raytracing (DXR) applications, increased Vulkan debugging capabilities with the addition of��

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Nefi Alarcon <![CDATA[NVIDIA Announces Nsight Graphics 2018.6]]> https://news.www.open-lab.net/?p=11867 2024-08-28T18:22:09Z 2018-10-30T21:50:18Z NVIDIA is proud to announce Nsight Graphics 2018.6! In this release, we finalized our Linux support for full release, revamped the user documentation, added...]]> NVIDIA is proud to announce Nsight Graphics 2018.6! In this release, we finalized our Linux support for full release, revamped the user documentation, added...

NVIDIA is proud to announce Nsight Graphics 2018.6! In this release, we finalized our Linux support for full release, revamped the user documentation, added full Windows Redstone 5 API support, and added support for 15 new Vulkan extensions. Nsight Graphics for Linux has been promoted from beta to full release. This release supports Vulkan and OpenGL 4.5 Core Profile on Ubuntu 16.04 and 18.04.

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Nefi Alarcon <![CDATA[NVIDIA Announces Nsight Graphics 2018.5]]> https://news.www.open-lab.net/?p=11523 2024-08-28T18:22:39Z 2018-09-19T17:50:55Z NVIDIA is proud to announce Nsight Graphics 2018.5 with Turing GPU support! This release offers Turing profiling support for Nsight Graphics�� Range Profiler...]]> NVIDIA is proud to announce Nsight Graphics 2018.5 with Turing GPU support! This release offers Turing profiling support for Nsight Graphics�� Range Profiler...

NVIDIA is proud to announce Nsight Graphics 2018.5 with Turing GPU support! This release offers Turing profiling support for Nsight Graphics�� Range Profiler and GPU Trace activities. In addition, copy queue activity can now be visualized in GPU Trace (our new GPU Occupancy Profiler). Nsight Graphics has day zero support for the new Turing GPU architecture, unlocking the power of��

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Nefi Alarcon <![CDATA[NVIDIA Announces Nsight Graphics 2018.4]]> https://news.www.open-lab.net/?p=11058 2024-08-28T18:22:44Z 2018-08-14T01:30:58Z Today, NVIDIA announced Nsight Graphics 2018.4, the first public release of GPU Trace. This release also adds D3D12 Pixel history, supports NVIDIA��s Vulkan...]]> Today, NVIDIA announced Nsight Graphics 2018.4, the first public release of GPU Trace. This release also adds D3D12 Pixel history, supports NVIDIA��s Vulkan...

Today, NVIDIA announced Nsight Graphics 2018.4, the first public release of GPU Trace. This release also adds D3D12 Pixel history, supports NVIDIA��s Vulkan ray tracing extension, completes support for the D3D12 RS3 SDK, and improves performance for D3D11 and Vulkan debugging and profiling. Additionally, with this release, the Nsight family of tools is being re-versioned to a year dot release��

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Nefi Alarcon <![CDATA[A Trio of New Nsight Tools That Empower Developers to Fully Optimize their CPU and GPU Performance]]> https://news.www.open-lab.net/?p=10493 2024-08-28T18:22:50Z 2018-06-01T01:01:29Z Three big NVIDIA Nsight releases on the same day! NSight Systems is a brand new optimization tool; Nsight Visual Studio Edition 5.6 extends support to Volta...]]> Three big NVIDIA Nsight releases on the same day! NSight Systems is a brand new optimization tool; Nsight Visual Studio Edition 5.6 extends support to Volta...

Three big NVIDIA Nsight releases on the same day! NSight Systems is a brand new optimization tool; Nsight Visual Studio Edition 5.6 extends support to Volta GPUs and Win10 RS4; and NSight GRAPHICS 1.2 replaces the current Linux Graphics Debugger. NVIDIA Nsight Systems is a low overhead performance analysis tool designed to provide insights developers need to optimize their software.

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Brad Nemire <![CDATA[Nsight Graphics 1.1 Now Available]]> https://news.www.open-lab.net/?p=10693 2024-08-28T18:23:56Z 2018-04-26T16:26:57Z NVIDIA Nsight Graphics 1.1 is now available for download for members of the NVIDIA Registered Developer Program. Nsight Graphics is a suite of debugging and...]]> NVIDIA Nsight Graphics 1.1 is now available for download for members of the NVIDIA Registered Developer Program. Nsight Graphics is a suite of debugging and...

NVIDIA Nsight Graphics 1.1 is now available for download for members of the NVIDIA Registered Developer Program. Nsight Graphics is a suite of debugging and profiling tools for graphics applications. It provides insights into your application��s operation and optimal performance, and reduces your time spent debugging. Built from the same core features and codebase as Nsight Visual Studio Edition��

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