Neural Graphics – NVIDIA Technical Blog News and tutorials for developers, data scientists, and IT admins 2025-07-03T22:20:47Z http://www.open-lab.net/blog/feed/ James Bigler <![CDATA[Neural Rendering in NVIDIA OptiX Using Cooperative Vectors]]> http://www.open-lab.net/blog/?p=98814 2025-05-15T19:08:53Z 2025-04-17T17:00:00Z The release of NVIDIA OptiX 9.0 introduces a new feature called cooperative vectors that enables AI workflows as part of ray tracing kernels. The feature...]]> The release of NVIDIA OptiX 9.0 introduces a new feature called cooperative vectors that enables AI workflows as part of ray tracing kernels. The feature...

The release of NVIDIA OptiX 9.0 introduces a new feature called cooperative vectors that enables AI workflows as part of ray tracing kernels. The feature leverages NVIDIA RTX Tensor Cores for hardware-accelerated matrix operations and neural net computations during shading. This unlocks AI rendering techniques such as NVIDIA RTX Neural Shaders and NVIDIA RTX Neural Texture Compression (NTC) and��

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Allyson Vasquez <![CDATA[NVIDIA RTX Advances with Neural Rendering and Digital Human Technologies at GDC 2025]]> http://www.open-lab.net/blog/?p=97390 2025-04-23T20:53:36Z 2025-03-18T00:00:00Z AI is transforming how we experience our favorite games. It is unlocking new levels of visuals, performance, and gameplay possibilities with neural rendering...]]> AI is transforming how we experience our favorite games. It is unlocking new levels of visuals, performance, and gameplay possibilities with neural rendering...A Zorah sample still showing a partially shaded courtyard with ornate pillars and plants growing everywhere.

AI is transforming how we experience our favorite games. It is unlocking new levels of visuals, performance, and gameplay possibilities with neural rendering and generative AI-powered characters. With game development becoming more complex, AI is also playing a role in helping artists and engineers realize their creative visions. At GDC 2025, NVIDIA is building upon NVIDIA RTX Kit��

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Zekun Hao <![CDATA[High-Fidelity 3D Mesh Generation at Scale with Meshtron]]> http://www.open-lab.net/blog/?p=93665 2024-12-16T19:00:43Z 2024-12-13T16:57:33Z Meshes are one of the most important and widely used representations of 3D assets. They are the default standard in the film, design, and gaming industries and...]]> Meshes are one of the most important and widely used representations of 3D assets. They are the default standard in the film, design, and gaming industries and...

Meshes are one of the most important and widely used representations of 3D assets. They are the default standard in the film, design, and gaming industries and they are natively supported by virtually all the 3D softwares and graphics hardwares. A 3D mesh can be considered as a collection of polygon faces, most commonly consisting of triangles or quadrilaterals.

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Ethan Einhorn <![CDATA[Generate Groundbreaking Ray-Traced Images with Next-Generation NVIDIA DLSS]]> http://www.open-lab.net/blog/?p=69920 2023-09-07T18:42:11Z 2023-08-25T17:00:00Z Since 2018, NVIDIA DLSS has leveraged AI to enable gamers and creators to increase performance and crank up their quality. Over time, this solution has evolved...]]> Since 2018, NVIDIA DLSS has leveraged AI to enable gamers and creators to increase performance and crank up their quality. Over time, this solution has evolved...

Since 2018, NVIDIA DLSS has leveraged AI to enable gamers and creators to increase performance and crank up their quality. Over time, this solution has evolved to include groundbreaking advancements in super resolution and frame generation. Now, the AI neural rendering technology takes the next step forward with DLSS 3.5. This update includes an important new feature called Ray Reconstruction.

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Zan Gojcic <![CDATA[Sensing New Frontiers with Neural Lidar Fields for Autonomous Vehicle Simulation]]> http://www.open-lab.net/blog/?p=68457 2023-08-10T17:11:16Z 2023-07-27T17:24:57Z Autonomous vehicle (AV) development requires massive amounts of sensor data for perception development. Developers typically get this data from two...]]> Autonomous vehicle (AV) development requires massive amounts of sensor data for perception development. Developers typically get this data from two...A still view of a lidar point cloud in a driving scene generated by neural lidar fields.

Autonomous vehicle (AV) development requires massive amounts of sensor data for perception development. Developers typically get this data from two sources��replay streams of real-world drives or simulation. However, real-world datasets offer limited flexibility, as the data is fixed to only the objects, events, and view angles captured by the physical sensors. It is also difficult to simulate��

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Michelle Horton <![CDATA[Event: Jensen Huang NVIDIA Keynote at SIGGRAPH 2023]]> http://www.open-lab.net/blog/?p=68396 2023-08-10T17:11:23Z 2023-07-24T18:48:10Z  On Aug. 8, Jensen Huang features new NVIDIA technologies and award-winning research for content creation.]]>  On Aug. 8, Jensen Huang features new NVIDIA technologies and award-winning research for content creation.SIGGRAPH promo card for Jensen Huang keynote.

On Aug. 8, Jensen Huang features new NVIDIA technologies and award-winning research for content creation.

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Ike Nnoli <![CDATA[How to Successfully Integrate NVIDIA DLSS 3]]> http://www.open-lab.net/blog/?p=64959 2023-11-02T20:03:25Z 2023-06-21T13:00:00Z NVIDIA DLSS Frame Generation is the new performance multiplier in DLSS 3 that uses AI to create entirely new frames. This breakthrough has made real-time path...]]> NVIDIA DLSS Frame Generation is the new performance multiplier in DLSS 3 that uses AI to create entirely new frames. This breakthrough has made real-time path...

NVIDIA DLSS Frame Generation is the new performance multiplier in DLSS 3 that uses AI to create entirely new frames. This breakthrough has made real-time path tracing��the next frontier in video game graphics��possible. NVIDIA has made it easier for you to take full advantage of this technology with the release of the Unreal Engine 5.2 Plugin and Streamline 2.1 SDK.

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Jiahui Huang <![CDATA[Recreate High-Fidelity Digital Twins with Neural Kernel Surface Reconstruction]]> http://www.open-lab.net/blog/?p=66304 2023-10-20T18:01:33Z 2023-06-09T13:00:00Z Reconstructing a smooth surface from a point cloud is a fundamental step in creating digital twins of real-world objects and scenes. Algorithms for surface...]]> Reconstructing a smooth surface from a point cloud is a fundamental step in creating digital twins of real-world objects and scenes. Algorithms for surface...NKSR statue model

Reconstructing a smooth surface from a point cloud is a fundamental step in creating digital twins of real-world objects and scenes. Algorithms for surface reconstruction appear in various applications, such as industrial simulation, video game development, architectural design, medical imaging, and robotics. Neural Kernel Surface Reconstruction (NKSR) is the new NVIDIA algorithm for��

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Thomas M��ller <![CDATA[Turn 2D Images into Immersive 3D Scenes with NVIDIA Instant NeRF in VR]]> http://www.open-lab.net/blog/?p=60188 2023-03-14T19:26:24Z 2023-01-31T14:00:00Z Thousands of developers and content creators have built stunning 3D visuals with NVIDIA Instant NeRF, a rendering tool that turns a set of static images into a...]]> Thousands of developers and content creators have built stunning 3D visuals with NVIDIA Instant NeRF, a rendering tool that turns a set of static images into a...Close up of a dense, wet forest

Thousands of developers and content creators have built stunning 3D visuals with NVIDIA Instant NeRF, a rendering tool that turns a set of static images into a realistic 3D scene. Now, it is also possible to navigate Instant NeRF in VR and step into 3D creations with the latest Instant NeRF software update. Named by TIME Magazine as a top invention of 2022, Instant NeRF provides a glimpse��

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Nathan Horrocks <![CDATA[TIME Magazine Names NVIDIA Instant NeRF a Best Invention of 2022]]> http://www.open-lab.net/blog/?p=57246 2023-03-14T19:24:34Z 2022-11-10T18:28:00Z TIME Magazine named NVIDIA Instant NeRF, a technology capable of transforming 2D images into 3D scenes, one of the Best Inventions of 2022.  ��Before...]]> TIME Magazine named NVIDIA Instant NeRF, a technology capable of transforming 2D images into 3D scenes, one of the Best Inventions of 2022.  ��Before...

TIME Magazine named NVIDIA Instant NeRF, a technology capable of transforming 2D images into 3D scenes, one of the Best Inventions of 2022. ��Before NVIDIA Instant NeRF, creating 3D scenes required specialized equipment, expertise, and lots of time and money. Now it just takes a few photos and a few minutes,�� TIME writes in their release. The 3D rendering tool was introduced at SIGGRAPH��

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Ike Nnoli <![CDATA[Accelerating Ultra-Realistic Game Development with NVIDIA DLSS 3 and NVIDIA RTX Path Tracing]]> http://www.open-lab.net/blog/?p=54987 2024-08-28T18:11:09Z 2022-09-21T14:50:00Z NVIDIA recently announced Ada Lovelace, the next generation of GPUs. Named the NVIDIA GeForce RTX 40 Series, these are the world��s most advanced graphics...]]> NVIDIA recently announced Ada Lovelace, the next generation of GPUs. Named the NVIDIA GeForce RTX 40 Series, these are the world��s most advanced graphics...

NVIDIA recently announced Ada Lovelace, the next generation of GPUs. Named the NVIDIA GeForce RTX 40 Series, these are the world��s most advanced graphics cards. Featuring third-generation Ray Tracing Cores and fourth-generation Tensor Cores, they accelerate games that take advantage of the latest neural graphics and ray tracing technology. Since the introduction of the GeForce RTX 20 Series��

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Frank DeLise <![CDATA[New Cloud Applications, SimReady Assets, and Tools for NVIDIA Omniverse Developers Announced at GTC]]> http://www.open-lab.net/blog/?p=55182 2023-05-23T23:17:29Z 2022-09-21T14:46:00Z Developers, creators, and enterprises around the world are using NVIDIA Omniverse to build virtual worlds and push the boundaries of the metaverse. Based on...]]> Developers, creators, and enterprises around the world are using NVIDIA Omniverse to build virtual worlds and push the boundaries of the metaverse. Based on...

Developers, creators, and enterprises around the world are using NVIDIA Omniverse to build virtual worlds and push the boundaries of the metaverse. Based on Universal Scene Description (USD), an extensible, common language for virtual worlds, Omniverse is a scalable computing platform for full-design-fidelity 3D simulation workflows that developers across global industries are using to build out��

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Diego Farinha <![CDATA[Five Unique Real-Time Rendering Tips from NVIDIA Experts]]> http://www.open-lab.net/blog/?p=52439 2023-10-25T23:52:52Z 2022-08-19T17:00:00Z We recently kicked off our NVIDIA Developer Program exclusive series of Connect with Experts Ask Me Anything (AMA) sessions featuring NVIDIA experts and Ray...]]> We recently kicked off our NVIDIA Developer Program exclusive series of Connect with Experts Ask Me Anything (AMA) sessions featuring NVIDIA experts and Ray...

We recently kicked off our NVIDIA Developer Program exclusive series of Connect with Experts Ask Me Anything (AMA) sessions featuring NVIDIA experts and Ray Tracing Gems editors Eric Haines, Adam Marrs, Peter Shirley, and Ingo Wald. During the AMA, the editors offered some valuable guidance and tips on how to successfully integrate real-time rendering. Check out the top five questions and��

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Brad Nemire <![CDATA[New NVIDIA Neural Graphics SDKs Make Metaverse Content Creation Available to All]]> http://www.open-lab.net/blog/?p=52203 2023-03-14T19:25:19Z 2022-08-11T18:25:56Z A dozen tools and programs��including new releases NeuralVDB and Kaolin Wisp��make 3D content creation easy and fast for millions of designers and creators.]]> A dozen tools and programs��including new releases NeuralVDB and Kaolin Wisp��make 3D content creation easy and fast for millions of designers and creators.

A dozen tools and programs��including new releases NeuralVDB and Kaolin Wisp��make 3D content creation easy and fast for millions of designers and creators.

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Nathan Horrocks <![CDATA[Research Neural Fields Your Way with NVIDIA Kaolin Wisp]]> http://www.open-lab.net/blog/?p=51254 2023-10-20T18:03:12Z 2022-08-03T16:30:00Z Research on neural fields has been an increasingly hot topic in computer graphics and computer vision in recent years. Neural fields can represent 3D data like...]]> Research on neural fields has been an increasingly hot topic in computer graphics and computer vision in recent years. Neural fields can represent 3D data like...

Research on neural fields has been an increasingly hot topic in computer graphics and computer vision in recent years. Neural fields can represent 3D data like shape, appearance, motion, and other physical quantities by using a neural network that takes coordinates as input and outputs the corresponding data at that location. These representations have been proven to be useful in various��

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Jan Novak <![CDATA[NVIDIA Research: NeRF-Tex: Neural Reflectance Field Textures]]> http://www.open-lab.net/blog/?p=33926 2023-03-14T19:26:56Z 2021-06-28T18:04:18Z NVIDIA researchers collaborated with ETH Zurich and Disney Research|Studios on a new paper, "NeRF-Tex: Neural Reflectance Field Textures" that will be presented...]]> NVIDIA researchers collaborated with ETH Zurich and Disney Research|Studios on a new paper, "NeRF-Tex: Neural Reflectance Field Textures" that will be presented...

NVIDIA researchers collaborated with ETH Zurich and Disney Research|Studios on a new paper, ��NeRF-Tex: Neural Reflectance Field Textures�� that will be presented at the Eurographics Symposium on Rendering (EGSR) June 29 �C July 2, 2021. The paper introduces a new modeling primitive: neural reflectance field textures, or NeRF-Tex for short. NeRF-Tex is inspired by recent techniques for representing��

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Nefi Alarcon <![CDATA[Google��s New AI Model Improves 3D Image Synthesis of Outdoor Scenes]]> https://news.www.open-lab.net/?p=17741 2023-03-14T19:27:07Z 2020-08-06T19:46:08Z Synthesizing 3D views of a scene using multiple camera angles, cameras, and lighting conditions is a challenging task for computer vision models and an...]]> Synthesizing 3D views of a scene using multiple camera angles, cameras, and lighting conditions is a challenging task for computer vision models and an...

Synthesizing 3D views of a scene using multiple camera angles, cameras, and lighting conditions is a challenging task for computer vision models and an important prerequisite for AR and VR applications. A group of researchers from Google Research and Google Brain are working to solve this problem by developing deep learning models that can synthesize complex outdoor scenes using only unstructured��

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Emmett Kilgariff <![CDATA[NVIDIA Turing Architecture In-Depth]]> http://www.open-lab.net/blog/?p=11872 2023-10-25T23:54:23Z 2018-09-14T13:15:10Z Fueled by the ongoing growth of the gaming market and its insatiable demand for better 3D graphics, NVIDIA? has evolved the GPU into the world��s leading...]]> Fueled by the ongoing growth of the gaming market and its insatiable demand for better 3D graphics, NVIDIA? has evolved the GPU into the world��s leading...

Fueled by the ongoing growth of the gaming market and its insatiable demand for better 3D graphics, NVIDIA? has evolved the GPU into the world��s leading parallel processing engine for many computationally-intensive applications. In addition to rendering highly realistic and immersive 3D games, NVIDIA GPUs also accelerate content creation workflows, high performance computing (HPC) and datacenter��

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