Simulate Elastic Objects in Any Representation with NVIDIA Kaolin Library – NVIDIA Technical Blog News and tutorials for developers, data scientists, and IT admins 2025-07-03T22:20:47Z http://www.open-lab.net/blog/feed/ Masha Shugrina <![CDATA[Simulate Elastic Objects in Any Representation with NVIDIA Kaolin Library]]> http://www.open-lab.net/blog/?p=85716 2024-08-08T18:48:31Z 2024-07-25T17:00:00Z Recent advancements in generative AI and multi-view reconstruction have introduced new ways to rapidly generate 3D content. However, to be useful for downstream...]]> Recent advancements in generative AI and multi-view reconstruction have introduced new ways to rapidly generate 3D content. However, to be useful for downstream...GIF of a tree, excavator, and purple spiky blog moving.

Recent advancements in generative AI and multi-view reconstruction have introduced new ways to rapidly generate 3D content. However, to be useful for downstream applications like robotics, design, AR/VR, and games, it must be possible to manipulate these 3D models in a physically plausible way. This poses a major challenge to traditional physics simulation algorithms, which were designed to��

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