Real-Time GPU-Accelerated Gaussian Splatting with NVIDIA DesignWorks Sample vk_gaussian_splatting – NVIDIA Technical Blog News and tutorials for developers, data scientists, and IT admins 2025-07-10T16:30:00Z http://www.open-lab.net/blog/feed/ Jean-Eudes Marvie <![CDATA[Real-Time GPU-Accelerated Gaussian Splatting with NVIDIA DesignWorks Sample vk_gaussian_splatting]]> http://www.open-lab.net/blog/?p=98796 2025-05-15T19:08:43Z 2025-04-23T20:00:00Z Gaussian splatting is a novel approach to rendering complex 3D scenes by representing them as a collection of anisotropic Gaussians in 3D space. This technique...]]> Gaussian splatting is a novel approach to rendering complex 3D scenes by representing them as a collection of anisotropic Gaussians in 3D space. This technique...

Gaussian splatting is a novel approach to rendering complex 3D scenes by representing them as a collection of anisotropic Gaussians in 3D space. This technique enables real-time rendering of photorealistic scenes learned from small sets of images, making it ideal for applications in gaming, virtual reality, and real-time professional visualization. vk_gaussian_splatting is a new Vulkan-based��

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