Powerful Shader Insights: Using Shader Debug Info with NVIDIA Nsight Graphics – NVIDIA Technical Blog News and tutorials for developers, data scientists, and IT admins 2025-07-03T22:20:47Z http://www.open-lab.net/blog/feed/ Louis Bavoil <![CDATA[Powerful Shader Insights: Using Shader Debug Info with NVIDIA Nsight Graphics]]> http://www.open-lab.net/blog/?p=79026 2024-12-09T16:54:30Z 2024-03-14T20:00:00Z As ray tracing becomes the predominant rendering technique in modern game engines, a single GPU RayGen shader can now perform most of the light simulation of a...]]> As ray tracing becomes the predominant rendering technique in modern game engines, a single GPU RayGen shader can now perform most of the light simulation of a...

As ray tracing becomes the predominant rendering technique in modern game engines, a single GPU RayGen shader can now perform most of the light simulation of a frame. To manage this level of complexity, it becomes necessary to observe a decomposition of shader performance at the HLSL or GLSL source-code level. As a result, shader profilers are now a must-have tool for optimizing ray tracing.

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