Coffee Break: Ray Plus Raster Era Begins – NVIDIA Technical Blog News and tutorials for developers, data scientists, and IT admins 2025-05-30T21:51:33Z http://www.open-lab.net/blog/feed/ Morgan McGuire <![CDATA[Coffee Break: Ray Plus Raster Era Begins]]> http://www.open-lab.net/blog/?p=11439 2022-08-21T23:38:58Z 2018-08-14T01:00:41Z After decades of research, NVIDIA has unearthed the holy grail of video game graphics: real-time ray tracing! This series of videos will explain why you need to...]]> After decades of research, NVIDIA has unearthed the holy grail of video game graphics: real-time ray tracing! This series of videos will explain why you need to...

After decades of research, NVIDIA has unearthed the holy grail of video game graphics: real-time ray tracing! This series of videos will explain why you need to add ray tracing to your pipeline now. The idea isn��t to use ray tracing as the only rendering technique, but to combine it with traditional rasterization to generate the best possible blend of performance and image quality.

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