How can an AI system understand the difference between a plausible accident and a physically impossible event? Or plan a multi-step interaction across humans, objects, and environments in an edge-case scenario? These are questions at the core of physical intelligence—the kind that underpin how robots manipulate the world, how autonomous vehicles make split-second decisions, and how virtual agents…
]]>Meshes are one of the most important and widely used representations of 3D assets. They are the default standard in the film, design, and gaming industries and they are natively supported by virtually all the 3D softwares and graphics hardwares. A 3D mesh can be considered as a collection of polygon faces, most commonly consisting of triangles or quadrilaterals.
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