Ricardo Monteiro – NVIDIA Technical Blog News and tutorials for developers, data scientists, and IT admins 2024-09-19T19:31:10Z http://www.open-lab.net/blog/feed/ Ricardo Monteiro <![CDATA[Enabling Customizable GPU-Accelerated Video Transcoding Pipelines]]> http://www.open-lab.net/blog/?p=88870 2024-09-19T19:31:10Z 2024-09-11T23:01:24Z Today, over 80% of internet traffic is video. This content is generated by and consumed across various devices, including IoT gadgets, smartphones, computers,...]]>

Today, over 80% of internet traffic is video. This content is generated by and consumed across various devices, including IoT gadgets, smartphones, computers, and TVs. As pixel density and the number of connected devices grow, continued investment in fast, efficient, high-quality video encoding and decoding is essential. The latest NVIDIA data center GPUs, such as the NVIDIA L40S and NVIDIA…

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Ricardo Monteiro <![CDATA[Video Encoding at 8K60 with Split-Frame Encoding and NVIDIA Ada Lovelace Architecture]]> http://www.open-lab.net/blog/?p=75226 2024-01-22T22:08:04Z 2024-01-05T19:00:00Z Capturing video footage and playing games at 8K resolution with 60 frames per second (FPS) is now possible, thanks to advances in camera and display...]]>

Capturing video footage and playing games at 8K resolution with 60 frames per second (FPS) is now possible, thanks to advances in camera and display technologies. Major leading multimedia companies including RED Digital Cinema, Nikon, and Canon have already introduced 8K60 cameras for both the consumer and professional markets. On the display side, with the newest HDMI 2.1 standard…

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