Eugene d’Eon – NVIDIA Technical Blog News and tutorials for developers, data scientists, and IT admins 2022-08-21T23:51:59Z http://www.open-lab.net/blog/feed/ Eugene d'Eon <![CDATA[NVIDIA Research: An Analytic BRDF for Materials with Spherical Lambertian Scatterers]]> http://www.open-lab.net/blog/?p=33430 2022-08-21T23:51:59Z 2021-06-22T18:40:10Z Researchers at NVIDIA presented a new paper ��An Analytic BRDF for Materials with Spherical Lambertian Scatterers�� at Eurographics Symposium on Rendering...]]>

Researchers at NVIDIA presented a new paper “An Analytic BRDF for Materials with Spherical Lambertian Scatterers” at Eurographics Symposium on Rendering 2021 (EGSR), June 29-July 2, introducing a new BRDF for dusty/diffuse surfaces. Most rough diffuse BRDFs such as Oren-Nayar are based on a random height-field microsurface, which limits the range of roughnesses that are…

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