Chen Tessler

Chen Tessler is a researcher at the NVIDIA Israel Research Lab, tackling problems in physics-based character animation and control. His work focuses on developing novel approaches for humanoid motion synthesis, combining insights from computer graphics, robotics, and artificial intelligence. Chen's research aims to create more intuitive and versatile control systems for simulated characters, enabling them to replicate the full spectrum of human motion capabilities.
Avatar photo

Posts by Chen Tessler

Robotics

Unified Whole-Body Control for Physically Simulated Humanoids

Creating interactive simulated humanoids that move naturally and respond intelligently to diverse control inputs remains one of the most challenging problems in... 7 MIN READ