Avinash Baliga – NVIDIA Technical Blog News and tutorials for developers, data scientists, and IT admins 2024-09-04T22:43:20Z http://www.open-lab.net/blog/feed/ Avinash Baliga <![CDATA[Upgrade Your Graphics: Explore New Ray Tracing Features for NVIDIA Nsight Tools]]> http://www.open-lab.net/blog/?p=80261 2024-08-28T18:09:28Z 2024-03-21T15:30:00Z The union of ray tracing and AI is pushing graphics fidelity and performance to new heights. Helping you build optimized, bug-free applications in this era of...]]>

The union of ray tracing and AI is pushing graphics fidelity and performance to new heights. Helping you build optimized, bug-free applications in this era of rendering technology, the latest release of NVIDIA Nsight Graphics introduces new features for ray tracing development, including tools to help you harness AI acceleration. Check out what’s new in the NVIDIA Nsight Graphics 2024.1…

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Avinash Baliga <![CDATA[Migrating from Range Profiler to GPU Trace in Nsight Graphics]]> http://www.open-lab.net/blog/?p=63075 2024-09-04T22:43:20Z 2023-04-20T15:22:24Z Starting in Nsight Graphics 2023.1, the GPU Trace Profiler is the best way to profile your graphics application at the frame level. The Frame Profiler activity,...]]>

Starting in Nsight Graphics 2023.1, the GPU Trace Profiler is the best way to profile your graphics application at the frame level. The Frame Profiler activity, and the Range Profiler tool window, have been removed. Don’t worry! The key profiling information is still available, only in a different form. This post guides you through the steps in GPU Trace, for each familiar workflow in the…

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Avinash Baliga <![CDATA[NVIDIA Nsight Perf SDK v2021.1 Now Available]]> http://www.open-lab.net/blog/?p=34050 2024-08-28T17:48:06Z 2021-07-06T21:52:24Z The Nsight Perf SDK v2021.1 public release is now available for download. New features include: Simplified APIs to measure GPU performance within your...]]>

The Nsight Perf SDK v2021.1 public release is now available for download. New features include: New: Ray Tracing Samples Below is a screenshot of Microsoft’s Real Time Denoised Ambient Occlusion sample, containing Nsight Perf SDK instrumentation. Each render pass or phase of execution has been annotated to take a measurement. From the DispatchRay call’s HTML report…

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